Archives: ‘Sci/Tech’ Category

CB2 baby humanoid robot

01 Jun 2007

CB2, baby humanoid robot --

On June 1, researchers from Osaka University's Graduate School of Engineering unveiled a robot that acts like a human infant, which they hope may one day help scientists better understand the child development process.

The researchers have named the baby robot "CB2," and for now, it is designed to function as a 1- to 2-year-old child, gazing intently at its surroundings, squirming about on the floor and lighting up the room with child-like charm.

CB2, baby humanoid robot -- The 130 cm long, 33 kg robot features 56 air cylinders that serve as muscles. With cameras for eyes and microphones for ears, and with 197 tactile sensors embedded in the layer of soft silicone skin covering its entire body, CB2 is well-equipped to take in environmental stimuli. When CB2's shoulders are tapped, it blinks as if surprised, stops moving, and turns its gaze toward the person who touched it, and when a toy is dangled in front of its eyes, it appears to devote all its energy to trying to reach for it. CB2 also has a set of artificial vocal chords that it uses to speak baby talk.

The researchers say that once CB2 is equipped with software that gives it the ability to learn, they will be very interested in undertaking the long-term challenge of teaching it how to walk and talk.

[Source: Asahi]

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CB2, baby humanoid robot

UPDATE: Check out videos of little CB2 -- whose full name is "Child-robot with Biomimetic Body." Fans of Actroid and Geminoid might recognize one of the faces in the videos -- that of robot designer Dr. Ishiguro.

Video 1: Toward the end of this report, the announcer says that within the next four years, researchers at the Japan Science and Technology Agency (JST) -- who worked with Osaka University to develop CB2 -- hope to create a slightly more advanced version of the robot that has the vocabulary and cognitive skills of a 3-year-old child. At the end of the report, the Osaka University project leader says this type of "soft" robot technology will facilitate communication between humans and robots, which will prove useful for research purposes and for developing robots that can better assist and entertain us in our day-to-day lives.

Video 2: This report also mentions that the research team hopes to eventually create a robot that children can play with.

Flexible, full-color OLED display

24 May 2007

Flexible organic EL display --

On May 24, Sony unveiled what it is calling the world's first flexible, full-color organic light emitting diode (OLED) display built on organic thin-film transistor (TFT) technology. OLEDs typically use a glass substrate, but Sony researchers developed new technology for forming organic TFT on a plastic substrate, enabling them to create a thin, lightweight and flexible full-color display. The 2.5-inch prototype display supports 16.8 million colors at a 120 x 160 pixel resolution (80 ppi, .318-mm pixel pitch), is 0.3 mm thick and weighs 1.5 grams without the driver.

According to Sony, which plans to release a new line of miniature TVs this year and is bolstering efforts to develop next-generation flat-panel OLEDs, this new technology will lead to the development of thinner, lighter and softer electronics.

The company is scheduled to present the results of its research at the SID 2007 International Symposium now underway in the US.

Here's the video.

[Source: IT Media, Sony press release]

Video: DUALIS Powered Suit

24 May 2007

DUALIS Powered Suit --

The mecha version of the Nissan DUALIS SUV designed by anime creator/mecha designer Shoji Kawamori (Macross) has been spotted in Tokyo. The 3.5 meter tall machine will be on display at the Nissan Gallery (Ginza) from May 23 to June 13 and at the Sony Building (Ginza) from June 25 to July 1. Here are a few videos of the DUALIS Powered Suit in action around town.

At a parking garage:


At a service station:

[Via: IT Media]

Walkman-style brain scanner

23 May 2007

Portable brain scanner ---

Hitachi has successfully trial manufactured a lightweight, portable brain scanner that enables users to keep tabs on their mental activity during the course of their daily lives. The system, which consists of a 400 gram (14 oz) headset and a 630 gram (1 lb 6 oz) controller worn on the waist, is the result of Hitachi's efforts to transform the brain scanner into a familiar everyday item that anyone can use.

The rechargeable battery-operated mind reader relies on Hitachi's so-called "optical topography" technology, which interprets mental activity based on subtle changes in the brain's blood flow. Because blood flow increases to areas of the brain where neurons are firing (to supply glucose and oxygen to the tissue), changes in hemoglobin concentrations are an important index by which to measure brain activity. To measure these hemoglobin concentrations in real time, eight small surface-emitting lasers embedded in the headset fire harmless near-infrared rays into the brain and the headset's photodiode sensors convert the reflected light into electrical signals, which are relayed to the controller.

The real-time brain data can either be stored in Flash memory or sent via wifi to a computer for instant analysis and display. A single computer can support up to 24 mind readers at a time, allowing multiple users to monitor brain activity while communicating or engaging in group activities.

In addition to health and medical applications, Hitachi foresees uses for the personal mind reader in fields such as psychology, education and marketing. Although it is unclear what neuromarketing applications the company has in mind, it is pretty clear that access to real-time customer brain data would provide marketers with a better understanding of how and why shoppers make their purchasing decisions. One can also imagine interactive campaigns that, for example, ask customers to think positive thoughts about a certain product in exchange for discount coupons or the chance to win a prize.

The technology could also be used in new forms of entertainment such as "mind gaming," where the player's physical brain activity becomes a part of game play. It is also feasible to integrate the brain scanner with a remote control brain-machine interface that would allow users to operate electronic devices with their minds.

Hitachi has yet to determine when the personal mind reader will be made commercially available.

[Source: Tech-On!]

Tamanoi Vinegar Robot

18 May 2007

Robot to promote vinegar -- On May 18, buildup Co., Ltd. unveiled the Tamanoi Vinegar Robot, the world's first robot designed to make presentations about vinegar. The robot is scheduled to go to work at the Tamanoi Vinegar Corporation's Osaka office in July.

Relying on pre-programmed speech and gestures to communicate its knowledge of vinegar, the robot features a system of pneumatic servos that control 24 points of articulation in the upper half of its body. The 180 cm (nearly 6 ft), 100 kg (220 lb) machine has a mouth that moves in sync with its voice, as well as a fiber-reinforced plastic outer shell that is colored black -- like Tamanoi's black vinegar -- with an iridescent coating that changes hue according to the viewing angle.

The robot's first duties will be to entertain guests at Tamanoi's "Cyber Trip" amusement theater located in the company's new head office in Osaka. In addition to the robot, the theater will feature a 12-minute high-definition video on vinegar, also produced by buildup.

Watch video of the robot HERE.

[Source: BCN]

Sick robot takes med training to the uncanny valley

15 May 2007

Robo-patient -- Researchers at Gifu University's Graduate School of Medicine have developed a robotic patient that can respond verbally to questions about how it feels and move its body in ways that exhibit the symptoms of its ailment. The researchers, who developed a less sophisticated "sick" droid last year, claim this robot patient is the world's first to exhibit symptoms in the way it moves.

Modeled after an adult female and equipped with body parts that move in a smooth, human-like way, the android is designed to provide students with valuable hands-on experience in diagnosing rare medical conditions. For example, when suffering from myasthenia gravis -- an often misdiagnosed neuromuscular disease leading to muscle weakness and fatigue -- the robot tells the doctor its eyelids are heavy, and it changes its facial expression, slowly relaxes its shoulders and hunches forward.

"It was difficult to get the shoulder joints and shoulder blades to move like a human," says researcher Yuzo Takahashi. "In the future, we want to program the robot with more symptoms and create a very realistic learning tool." If all goes well, the robot will become part of the curriculum next year.

[Source: Yomiuri]

Panasonic puts the “pet” in hot carpet

01 May 2007

Panasonic's No-Constraints Carpet ---

At the Tokyo Fiber exhibition in Omotesando last weekend, Panasonic unveiled the "No-Constraints Carpet" (tentative product name?), an innovative hot carpet with the warm, fuzzy appeal of a beloved pet. The carpet's luxurious coat of faux fur (available in white, brown, or skunk-like black and white) houses a set of smart heating elements that deliver warmth only to the areas you touch when you cuddle it. Squishy, flesh-like control switches modeled after the paw pads of your favorite furry friend enhance the carpet's overall zoomorphic feel. Available in two sizes -- 1.5 meters (5 feet) or 7 meters (23 feet) -- the carpet also makes an interesting sofa decoration when not being used as a heating device. The patent is pending, so Panasonic has not yet released all the product details.

[Photo: IN-duce's Flickr photo stream]

Movie QR code and kung fu high school girls

26 Apr 2007

Movie QR Code -- Hakuhodo DY Group i-Business Center and IT DeSign have developed "movie QR code," a type of QR code that incorporates moving video into the design.

QR code is a type of two-dimensional barcode that has grown popular in Japan in recent years, because it provides a simple, automated way for users to enter data into their mobile phones. By using mobile phones to scan QR code that appears in an outdoor advertisement, for example, users may be directed to a website containing more detailed product information.

To personalize the appearance of printed QR code, which looks like a chaotic arrangement of tiny black and white squares, IT DeSign recently developed "Design QR," which incorporates static images of logos, characters or photos into the code. Movie QR code takes this concept a step further by incorporating moving images into the design, thus optimizing it for use on video screens, where it promises to be more effective in attracting the attention of potential scanners. Seriously, how will anyone be able to resist scanning a bit of on-screen QR code if, for example, it contains a cute, bug-eyed critter that literally begs you to scan it?

Movie QR code works just like standard QR code -- any user armed with a reader-equipped cellphone can scan it.

On May 21, the companies plan to launch a new type of advertising service built around the use of movie QR code. Details of the service will be announced soon.

Interestingly, a commercial video containing QR movie code has been circulating the web for a while. The video, called "Kung Fu High School Girls" (Kanfuu Joshi-kousei), begins with two high school girls talking about Black Jack (the famous manga character), who they both think is cool. Things quickly turn ugly when the girls disagree about whether Black Jack is a foreigner or Japanese, and a full-on kung fu battle ensues. After a while, a boy wearing a giant QR code headpiece arrives on his bicycle and urges the girls to stop. By scanning his face, he explains, they can find the answer to their question and settle their dispute. (This is a cue for the viewer to scan the computer screen with a cellphone QR code reader.)

Scanning the movie QR code takes you to http://aniful.jp/pr/ (which appears to be accessible only by keitai), where there is a link to another video that contains the answer. For some reason, the Pink Tentacle keitai is having problems downloading that video, so we may never know the truth. Is Black Jack Japanese? Or a foreigner?

[Sources: IT Media, "Kung Fu High School Girl" video (non-YouTube version)]

NTT’s cellphone-operated remote control home system

25 Apr 2007

Cellphone-operated remote control home ---

NTT-Neomeit, an NTT subisidiary, has unveiled plans for a convenient and inexpensive service that allows users to remotely control home devices from their cellphones. Scheduled for launch in September, the "U-Consento" service is designed to be compatible with a wide range of existing home appliances, so users do not need to purchase new devices or perform extensive home rewiring.

To control devices, users access a web page via cellphone and select the desired operations. The commands are then sent via the web to a wireless router in the home, which relays signals to an infrared transmitter and remote control power switches. The infrared transmitter, which operates like a universal remote, relays those signals to remote controllable devices such as home A/V equipment. Easy-to-install remote control switches connected to power outlets allow users to turn on and off the power to lamps and other devices not pre-equipped with remote control.

Cellphone-operated remote control home --- In addition to being able to control the room temperature, blast the stereo and program the video recorder -- all while outside the home -- users can also check the current operating status of each device and view records of how each device has been used. According to NTT-Neomeit, this ability to monitor device usage provides a convenient way for users to keep tabs on the activity of their elderly parents from afar.

NTT-Neomeit plans to rent the home remote control system starting at around 500 yen ($4) per month, and service will initially be limited to NTT broadband subscribers in western Japan. Pilot testing will be conducted in the Kansai area from May to August.

[Source: Yomiuri, NTT-Neomeit press release]